WINTER/SPRING Tue 15-WEEK Coed 6's (ages 16+)

Rules

FIVB indoor 6's rules will apply, unless stated otherwise

*NEW CEILING RULE* - as per recent Ontario rule changes, balls that hit the ceiling (or any low-hanging structure) & stay on your OWN side of the net are now IN PLAY
 
  • Games will be 15 minutes long (timed games). Teams should keep playing until they hear the whistle.
  • MAX leagues = 6 games per night...Regular format = 4 games per night
  • Net height is set at men's height (2.43 m or 7' 11 5/8")
  • Even in timed games, there are NO TIES ALLOWED - PLAY OUT A FINAL, DECIDING POINT, IF NECESSARY
  • All teams must have AT LEAST 2 females on the court at all times (for more on this, please view our 'Inclusivity & Fair Play' Policy - created by our league members)
  • 0-6 (Missing Female Player Protocol) Regular Season Rule - If a team starts a timed match without the required minimum of 2 females on the court, the opposing team will receive a starting score of 6-0 (see playoff version of this rule, below). In conjunction with this rule, no team will be permitted to play with 0 females on the court, or with more than 4 males playing at the same time.  If a team is missing BOTH females, a fun game may be played, but the result will be recorded as a default win for the opposing team
  • Rally Point scoring system in effect (every rally results in a point).
  • For timed games, teams will play until the whistle - even if the score exceeds the standard 25 points
  • In most leagues, teams will move up or down among/between tiers, based on their results from the preceding week
  • WINNING teams must report result (no scores necessary) at the convener table.
  • Teams will lose 1 point for every minute they are late or unable to play after the game time has started (indicated by the start of the music). If a team is late or unable to play for more than 7 minutes - the opposing team will receive the forfeit victory.
  • No player may spike, block, or attack the serve in any way (i.e. above the height of the net)
  • Back-court players are not permitted to block or spike above the net in the front court (in front of the 'attack line')
  • Players are not permitted to reach over the net (and into the opposing team's area) to contact the ball, unless the opposing team has already made a 3rd contact on the ball.
  • If there are antennae in use, then the ball must travel inside the antenna to be considered in play.  If the ball travels outside, or makes contact with, the antenna, then the rally is over and the ball is declared 'out of bounds.'  If there are no antennae in use, then the posts are to be used as the outer limits of the ball's path.
  • Players may play the ball after it bounces out of the net, but if the ball strikes the area of the net outside of the antenna, then the rally is over.
  • There is NO 5-serve rule in effect (our tiering system ensures that only like-skilled teams play each other, each week)
  • Serves that hit the net and go over (let serves) are in play.
  • Balls that land on the line are considered to be in the court of play.
  • Please call your own net and 'under the net' violations (contact with the net is only permitted after the ball has already landed or been declared 'down').
  • When setting a teammate with a volley, the ball should have very little or no spin.  In our higher tiers (elite & competitive), the expectation is that setters/players will call their own 'double contacts' or 'dirty sets.'
  • A 'lift' should be called when a player attempts to play the underside of the ball with an open hand and fails to use the base of the palm as the primary point of contact (fingers or centre of palm hold or 'lift' the ball).  When playing the ball in such a fashion, it is a better - & less contested - practice to use the inside of a closed fist.
  • For leagues & tournaments where there are no referees present, please handle any disputes with a re-serve.
  • Proper indoor footwear (court or training shoes) must be worn at all times
  • Teams will be awarded 2 points for a win and 1 point for a loss. Invado also awards additional points for games played (win or lose) in higher tiers. This is to ensure that a team with a 2-2 record in Tier 1 (the top tier) is not tied in the standings with a team of a similar record in Tier 3 (for example). The standings seen on the site are overall standings and are not, necessarily, indicative of the tier in which a team may be playing in a given week.
  • Check www.invado.ca for weekly standings and start times.
  • Teams must keep track of the game score. Frequently call out the score or use the flip cards to avoid disputes later on.
  • Mandatory E-waiver Completion
    - All eligible players must have completed a mandatory E-waiver (emailed to all participants at the time of registration).
    - Players who have not completed a mandatory e-waiver (names appear 'greyed-out' online) put their team at risk of forfeiting games played
    - Captains (i.e. players who registered full teams) are able to re-send E-waivers and correct email addresses (if necessary) in the 'Roster' area of their account at www.invado.ca
    - ***All players should search inboxes & spam/bulk folders for the phrase 'Invado e-waiver' before requesting a resend***
    - All playoff eligible players must be listed on the roster posted at www.invado.ca (in black) and no new players may be added after the 'Roster Freeze Date' (specified in each 'League Start-Up' email).
  • Teams may borrow players during the regular season only, but keep in mind that doing so, too often, may have a detrimental effect on your team's playoff seeding (i.e. your team may have an inflated overall points total and end up in an inappropriate playoff tier)
  • Playoffs will be conducted in the final week of play and all teams will qualify. The format will follow a best 2 of 3 format (non-timed games) unless stated otherwise
  • No individual is permitted to play for more than one team during league playoffs, unless Invado administration has granted a special exemption
  • LEAGUE Playoff Roster Challenges - if a team suspects that their playoff opponent has an ineligible player on the court (i.e. the player is not listed on the rosters at www.invado.ca), then the team must request a 'roster challenge' at the START of the match (or as soon as the player in-question starts playing).  The convener on-site will ask the player for their photo ID.  If they cannot produce photo ID or they do and are not listed on the roster - they will be unable to play.  If the player does produce photo ID and is listed -  they will be able to play.
  • Missing Female for Playoffs - because playoff matches are not timed, the following deficits will be imposed on teams missing 1 female player:
    - sets to 25 points: 0-6 lead for opponents
    - sets to 21 points: 0-5 lead for opponents
    - sets to 15 points: 0-4 lead for opponents
  • Playoff Seeding - playoff seeding will be based on the cumulative standings listed at www.invado.ca.  While teams may move up or down among all the tiers, from week-to-week, playoff seeding will be based on the team's overall standing after 9 weeks of play (playoffs, for most leagues, are conducted in Week #10).  Invado Volleyball reserves the right to alter the size and format of a given tier for playoff night, should the point totals/standings warrant.
  • Player Conduct - teams and players are reminded to be respectful of opponents and Invado staff. We organize our leagues (and you join them) to have a good time. Nasty incidents, rudeness, or taunting, etc. ruin the fun for everyone and will not be tolerated. If there is a serious dispute on the court, please remember: a re-serve fixes everything and leaves the solution in the hands of the 'volleyball gods!'
  • If there's an issue relating to our league procedures, format, or staff, etc. please email leagues@invado.ca and let us know...we can only help with issues or concerns if we know about them
  • For info on weather-related cancellations and other important league updates, please be sure to FOLLOW us on Instagram & Twitter, and LIKE us on Facebook - those will be our primary channels for keeping players 'in the loop' on league updates or when the weather is in-question, etc. (we're even on LinkedIn if that's more your 'jam!')